![]() While Crysis 2 has very apparent tessellation effects, BF3's was a lot more subtle. Crysis 2 DX11 Ultra uses the new SSDO (the first title to do so I believe) to produce smoother and better looking contact shadows, as adversed to BF3's HBAO which I thought wasn't very noticeable in it's effect. The lighting effects in Crysis 2 seems much more realistic and natural than in BF3, which can appear overdone at times. ![]() For graphics whores, which game do you think looks better, and which game do you think makes the most of DX11? While both games look phenomenal, I'd have to give the nod to Crysis 2 DX11 Ultra.primarily due to it's amazing lighting and shadows. ![]()
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